A Look Inside the Untold Team | Untold Studio Skip to main content
Untold Studio Untold Studio

Main navigation

  • About
  • Work
  • Blog
  • Handbook
  • Menu
  • Contact
  • About
  • Work
  • Blog
  • Handbook
Email Us
hello@untoldhq.com
Visit Us
P.O. Box 16391
Portland, OR 97292
Follow Us
Twitter LinkedIn
01 02 03 04 05 06 07 08

A Look Inside the Untold Team

  • Why We Exist
  • How We Came to Be
  • What We Stand for
  • Who We Are
  • When You Should Call Us
  • Our Tech Stack

Untold is principled. We stand for things. This page tells a lot of the story, but there's a blog post that started it all.

Our Philosophies
Kevin McConnaughay
Kevin McConnaughay

We've worked hard to make Untold a transparent and empowering place. For any prospective or current team members, here's a look into what you can expect from the Untold team.

Why We Exist

Untold makes great software for great people. In doing this, we build environments and relationships that transcend the transactional nature of work. We are a family, and our partners are welcome to join. Our “why” is simple, and we aim to keep it that way.

How We Came to Be

Untold Studio is a product of chance. The founders met at a Portland development shop in 2014 and, after some unfulfilled promises, decided they wanted to build a business that stood for something more than simply making money. As partnerships began to build, Untold stayed focused building great software for great people. This ethos is our past, present, and future.

What We Stand for

We stand for a few simple principles. Untold makes great software for great people. Our commitment to world-class technology products requires diligence, attention to detail, and vigilance around staying up-to-date on all the best emerging tools and processes. Our business reflects who we are as individuals. We have fun as we work and we collaborate – both internally and externally – every hour of every day. These principles are unwavering and we believe they will scale and remain with us in perpetuity.

Who We Are

The team is what makes Untold a world-class organization. No amount of process can ever make up for a bad team, or create an exceptional team. As such, everyone tasked with doing a job at Untold is granted assumed approval of the result of that job. We implicitly trust exceptional individuals to perform their jobs exceptionally and we expect them to have fun doing it.

When You Should Call Us

Potential Client

Potential clients should call Untold when you have a technological idea that benefits their organization. Whether you have internal buy-in or not, consulting with Untold will help clear a path forward and remove any doubts or anxiety around your technological project roadmap.

Potential Partner

Potential creative partners should call Untold when you or your clients have a technological problem that requires collaboration and technological know-how. We enjoy consulting on theoretical, pie-in-the-sky projects, and we’re happy to step in if your team is in need of some technological help mid-project. Let us know how we can help and we’ll jump right in.

Potential Team Member

Potential team members should call Untold when you’re ready to explore a new way to work. Working within a highly collaborative development environment isn’t for everyone. It requires communication, transparency, and vulnerability. Friendship is encouraged, and after hours get togethers are commonplace. If this sounds like something you might enjoy, and are excited about working on a world-class team delivering for great people, then we’d love to talk.

Our Tech Stack

Our stack will never be defined. No one tool will be the correct tool for every job. Because Untold intends to excel at every job, we must be prepared to evaluate every tool and evolve as technology evolves. As long as a team delivers a world-class solution, the tools used should be up to the discretion of the team. And, if we don’t have the requisite expertise in the optimal tool for the job, we’ll tell our prospective clients and partners. Scout’s Honor.

fin://
That's the last handbook page. Go back to the top?